SixDegrees, 0-1 Product Development

role

founding product designer, visual designer

timeline

01.2025 – present

tools

figma, adobe illustrator

Leading product design from the ground up @ SixDegrees. Navigating human complexity and learning to embrace the process of building something that actually helps people connect.

Seattle has a social problem

Notorious for the ❄️Seattle Freeze❄️, Seattle’s social culture is stifled by limited third spaces, weak community ties, and a lack of human connection. Yet it was evident that people were still determined to make new friends, build connections, and find a community to call home.

Scrappy community building

I joined two founders at SixDegrees to create a platform to help people in Seattle make real, genuine, lasting friendships. I wanted to design something that made friendships feel effortless because, for a lot of people, making new friends is hard. We were building something new in Seattle, and that meant I was responsible for leading product experience from the ground up.

The complexity of designing for human relationships

To better understand our target audience, I polled students and young professionals in the greater Seattle area about their social preferences and lifestyles. With more research and conversations, I identified three core barriers to making lasting friends:

Social anxiety

The pressure of social interactions, mixed with the uncertainty of communication, leads to social anxiety and burnout.

Logistics

Coordinating schedules, finding places to go, and planning hangouts adds friction that kills momentum before it starts.

Finding compatible people

Swipe-based apps rely on self-selection and personal bias in giving people a chance. There is no guarantee in personality alignment.

I used our insights to create a user narrative and journey to better understand how our product would engage users. This helped me focus on what flows and features I would build to create the biggest impact on the community.

Creating user personas and journeys helped us visually and methodically organize our insights about the problem space.

Turning insights into tangible product flows

Before designing any screens, the engineer and I worked together to create a user journey and logic flow to ensure that the designs I created aligned with the backend structure she was building.

To design more efficiently, I conducted extensive research and referenced similar services on the market to understand their user flows and apply my learnings to my product vision.

I also annotated the friction points I was most concerned about, including the landing page, the quiz onboarding, and the first event registration.

This flow diagram became a shared source of truth between me, the engineer, and stakeholders. This systems-level thinking helped us prioritize where to look first if we started seeing drop-offs in the data.

Diving into design & learning to collaborate with the engineer in real time

I spearheaded visual and product design, and we launched a Minimum Viable Product in just under 3 weeks.

Version 1 of our SixDegrees web app was minimal as we balanced deadlines with high priority user features.

All of this wouldn’t have been possible without the help of my closest collaborator, Kyu, the founding engineer. Early on, our work lacked structure. I wasn’t always sure what she needed from my designs to build efficiently, and she didn’t always have full context on the scope of my vision.

As we worked together, our pace improved. In later iterations, I became more intentional about every feature and called out key design details during handoffs to improve clarity and communication.

Reworking product pain points and managing stakeholder demands

Although there was a working product in the end, I felt the MVP was severely lacking due to time constraints and stakeholder expectations. The team received a lot of feedback, and we began cross-analyzing our metrics and user input to identify what to improve next.

As a small start-up, we didn’t have a large budget for research, but we were at a lot of the first events we hosted. Being hands-on operators gave us direct, unfiltered access to our users that no survey could replicate. We also used SMS blasts and social media accounts to follow up and keep conversations going.

With more research, 3 major friction points were identified:

friction point #1

Too much decision-making causes cognitive overload.

New sign up -> personality quiz -> events explore page = over 50 clicks !!!!

friction point #2

Product values became unclear, and users would drop off as a result.

Onboarding was unclear, thus the SixDegree message was lost.

friction point #3

Users were redirected to external sites when completing different parts of the product flow.

We used Typeform, Partiful, and Venmo to handle various parts of our flow, which undermined our credibility.

However, at this point in our product's lifecycle, stakeholders understandably wanted to push for higher revenue, urging the team to build feature updates that would increase our net revenue.

I advocated that by fixing these friction points, we could not only increase revenue but also improve user satisfaction with our product, as well as our transaction rate and income.

Reducing user action on the onboarding process + keeping users engaged

When checking where users dropped off in our onboarding flows, I found that the more questions we asked, the less likely users were to complete our onboarding process.

I went through multiple iterations, getting users from onboarding to a finished transaction.

Old onboarding was unenthusiastic and static, unloading more cognitive responsibility on the users.

Onboarding animations replace the first two screens with more information and an interactive element to keep users engaged.

In the updated flow, visual checkpoints and save states allow users to onboard at their own pace and their own time, while we can take any information they consensually provide us.

The ability to select curations was moved earlier in the onboarding process to help users get introduced to our curation selection more quickly. An abbreviated view was designed to keep cognitive overload low.

By reducing friction points in the onboarding flow, I increased SixDegrees’ new-user sign-up rate and info grab by 26%.

Integrated quiz and check out platforms

To match our users with an algorithm, the product used a quiz-style questionnaire to gather data about them. The quiz was the heart of our product, so it needed to feel engaging and personal, not clinical or form-like.

Unfortunately, due to time constraints, we integrated a 3rd party quiz platform to meet the deadline. When time permitted, I revisited how we would integrate the questionnaire into our app.

I noticed that leading our users to an external, 3rd party quiz led to drop offs because there was no continuity between our product and the external quiz. Extra clicks also demotivated users.

I explored dozens of visual directions to figure out how to balance function and enjoyment for the users. The final design landed on a warm aesthetic with clear progress feedback and checkpoints to reduce anxiety about how long the quiz would take.

By designing a questionnaire layout unique to our product and integrating the in-house quiz platform, I was able to reduce the user drop-off by 28%, by increasing continuity between different stages of our product and reducing the friction from getting to point A to point B.

Releasing Version 1.1 + new impacts

Over the course of my year of SixDegrees, our curations involved 1700+ users and 40 events.

By replacing our third-party stack flow and designing a new integrated questionnaire flow, I was able to increase user sign-up rate by 26% and help cut operational workload by 80%.

26%

26%

increase in users completing all onboarding

28%

28%

decrease in drop off rate

80%

80%

decrease in ops workload

improved user understanding of the product outcomes

added credibility and accessibility to web platform

We continued to clean and tighten the personal branding and design of the web app, leading to a cleaner and more continuous user experience. The RSVP rate for our curations also increased two-fold as a result of a redesigned onboarding process and unified web experience.

Learning moments to take with me

Keeping up production momentum while balancing stakeholder needs:

I initially felt uncomfortable about compromising my product to meet stakeholder expectations. A lot of the time, I didn't have time to properly build out the experiences I wanted. I made compromises I wasn’t confident in and communicated my concerns to the team.

I learned to work with what I had and later found data corroborating my concerns. Because I had mentioned these issues beforehand, all parties were able to understand what changes needed to be made, keeping everyone on the same page. I learned that a part of compromise is also clear communication.

Adapting communication for better cross-collaboration

Working closely with the founding engineer helped me learn to position myself so I was more available and receptive to her feedback. If she flagged something that was hard to build, I'd iterate immediately so she could keep going. What started as a rough collaboration became one of the most valuable working relationships of this project. We got faster, our output got tighter, and I gained more insight into how I could design to accommodate engineering constraints.

Designing for human complexity with limited data

I was very involved with our users in the early phases of the product, as we did not have the resources to communicate with them otherwise. I was able to have one-on-one conversations with real users. These conversations were priceless, but they cost my team and me a lot of manpower. It was difficult for me to balance our energy between projects and customer experience. We were eventually able to reduce manual operations by implementing changes to our onboarding and web app based on firsthand user feedback.

Building this product was especially rewarding, and we were featured on the Seattle Times. Conversations around Seattle started name-dropping “Six Degrees” and that’s when I knew my work had impacted real people and real relationships.

Any questions or comments? Feel free to send me a msg thru email or LinkedIn.

Made with 🍵

© Alyson Kim 2025